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Tuesday, April 23, 2013

The HTC One Review


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It is nearly impossible to begin to review the HTC One without some context, and I’ll begin our review of the HTC One (formerly the device known as codename M7) much the same way I did my impressions piece simply by stating that HTC is in an interesting position as a result of last year’s product cycle. If there’s one thing Anand has really driven home for me in my time writing for AnandTech, it’s that in the fast-paced mobile industry, a silicon vendor or OEM really only has to miss one product cycle in a very bad way to get into a very difficult position. The reality of things is that for HTC with this last product cycle there were products with solid industrial design and specs for the most part, but not the right wins with mobile operators in the United States, and not the right marketing message abroad. It’s easy to armchair the previous product cycle now that we have a year of perspective, but that’s the reality of things. HTC now needs a winner more than ever.

HTC One X, HTC Butterfly, HTC One
For 2013 HTC is starting out a bit differently. Rather than announce the entire lineup of phones, it’s beginning with the interestingly-named HTC One. It’s just the HTC One — no S or X or V or any other monikers at all. It’s clear that the HTC One is the unadulterated representation of HTC’s vision for what the flagship of its smartphone lineup should be. HTC is different from other OEMs in that it only makes smartphones, and as a result the flagship clearly defines the rest of the product portfolio below it. With the One it looks as though HTC is making that kind of statement by literally letting it define the entire One brand.
Enough about the position and the strategy for HTC, these are mostly things that are interesting to enthusiasts and industry, but not really relevant to consumers or the review of a singular product. Let’s talk about the HTC One.

Hardware

For whatever reason I always start with industrial design and aesthetics, probably because it’s the most obvious superficial thing that hits you when picking up almost anything for the first time. With a smartphone that’s even more important, since there’s so much that revolves around the in-hand feel. I pick up my phone too many times a day to count for better or worse, thus the material quality and in-hand feel really do make a big difference.
The HTC One’s fit and finish are phenomenal. There, I said it. You almost don’t even need to read the rest of this section. In my books, fit and finish goes, in descending order of quality, metal, glass, and finally plastic. Or instead of plastic, polymer, or polycarbonate, or whatever overly-specific word we use to avoid saying plastic.
I’ve talked with a lot of people about HTC’s lineup last year, and even though the One X was a well constructed plastic phone, the One S really stuck out in my mind for being a level above and beyond in terms of construction and industrial design. I asked Vivek Gowri (our resident Mechanical Engineering slash industrial design connoisseur slash mobile reviewer extraordinaire) if I was crazy, and he agreed that the One S was one of, if not the, best industrial designs of 2012.
So when I heard about M7 being on the horizon as the next flagship, I couldn’t help but worry that there would no longer be a primarily-metal contender at the high end from HTC. The HTC One is that contender, and brings unibody metal construction to an entirely new level. It is the realization of HTC’s dream for an all-metal phone.
HTC begins construction of the One from a solid piece of aluminum. Two hundred minutes of CNC cuts later, a finished One chassis emerges. Plastic gets injected into the chassis between cuts during machining for the antenna bands and side of the case, which also gets machined. The result is HTC’s “zero-gap” construction which – as the name implies – really has no gaps between aluminum and polymer at all for those unibody parts. There’s no matching parts together from different cuts to achieve an optimal fit, everything in the main chassis is cut as one solid unit. It’s the kind of manufacturing story that previously only the likes of Apple could lay claim to, and the HTC One is really the first Android device which reaches the level of construction quality previously owned almost entirely by the iPhone.
The only place there’s some fit and finish weakness is in the top and bottom front facing aluminum pieces, which aren’t part of the CNC machining that the rest of the chassis undergoes. Instead I suspect these are adhered onto the rest of the phone after the display, PCB, and battery are inserted into the back case. The result is that there is unfortunately a small gap between where those parts come together, but we’re talking about a tiny, tiny gap.

    
The back of the HTC One is one continuous, gently curved, bead-blasted piece of aluminum, with the exception again of the thin plastic bands which insulate the top and bottom antennas from each other. The camera aperture sits near the top of the One and has a third small plastic band attaching it to the primary one. It turns out this is a critical feature to enable NFC, whose active area is the loop antenna formed by the ring around the camera. Industrial design and antenna design are often in direct, almost absolute opposition when it comes to mobile devices, and with the HTC One a huge part of the story is how such a design is possible without falling prey to unintended attenuation a-la iPhone 4. In all honesty, the technology which empowers this new generation of all-metal phones (actively tuned antennas) is a huge part of both the iPhone 5 and HTC One stories, and other phones coming in 2013, but more on that later. What’s interesting about the HTC One is that there aren’t glass cutouts on the opposite side of the antennas, in fact on the opposite side are matching aluminum pieces married to the top and bottom of the 4.7-inch 1080p LCD display.
HTC won’t disclose exactly the alloy of aluminum used in the One, however it feels well hardened and not as prone to deformation as other aluminum devices. That’s of course the tradeoff with going to aluminum – to make the material easily machinable, it needs to be more malleable. Of course, more malleable is great for making machining easy, but not so good for longevity or resistance to deformation when dropped. In the case of the One, HTC says it is using an alloy of its own composition which it believes is the optimal balance between the two.
An obvious benefit to aluminum construction is that there is no flex in the HTC One. With the One X and One X+, I developed a fidget with those devices where I would pop the display out of the plastic unibody all the time when standing idle or needed to do something with my hands, which is literally the way to disassemble them. That or I would flex the thin backside of those phones by pressing on them to take up the gap between the plastic frame and battery. With the One there is no opportunity for me to fidget and semi-disassemble the phone, no flex if I push really hard on the back, or anywhere on the device. This is what build quality is about, making an actually solid device.
There’s a tiny notch in the top plastic band of the HTC One, which is the aperture for the secondary microphone. At the bottom just to the right of the microUSB port is the primary microphone. The bands are again an important part of the design which enable antenna diversity.
The HTC One is ringed with a plastic band between two aluminum chamfered edges. The band isn’t glossy or shiny plastic, but rather a textured, rigid feeling material which also seems to have been sand blasted or bead blasted, and also gets machined as a part of the case. Rather than being perfectly perpendicular to the front of the device, the edge is angled inward slightly. It’s difficult to describe, but the result is surprisingly noticeable.
It’s in this plastic lip around the edge that basically all the ports or buttons lie. On the left side up top there’s the microSIM tray plus ejection port, and on the right side the single piece volume rocker. At the bottom, off center is the microUSB port and primary microphone. Up top, the One locates the headphone jack off-center and just cutting into the aluminum. On the opposite side is the power/standby button, which doubles as an infrared port which supports transmit and receive for controlling a TV or entertainment system.
There are two aluminum cutouts which lip the One’s display. These two speaker grilles are a tight grid of laser cut holes, behind which sit two speakers for stereo sound. Up top on the right is the 88 degree wide field of view front facing 2.1 megapixel camera, and on the left side is the ambient light and proximity sensor. The notification LED is the only thing that really gets a downgrade compared to the Butterfly or DNA, as there’s no longer an awesome rear facing LED in addition to the front facing one behind the grille.

Origin Genesis Review: Triple Titan Terror



As some of you might recall, as part of NVIDIA’s GTX Titan launch NVIDIA not only sent out individual cards, but also some custom concept systems to showcase the unique aspects of Titan. Specifically its high quality construction and how its blower-style cooler means it can be exploited to pack high performance systems into relatively small spaces. NVIDIA shipped us two such concept systems, a small form factor (SFF) Falcon Northwest Tiki, and at the opposite end of the spectrum was the obscenely powerful tri-SLI Origin Genesis.
Of course that was almost two months ago, and there’s no getting around the fact that as the reviewer assigned to the Genesis I’ve ended up turning in this review very late. An initial delay to focus on the Titan launch turned into a serious illness, followed by not one but two conferences, two more video card launches, and some other fun stuff in between. So living up to the motto “better late than never”, now that everything has settled down (relatively speaking) I can finally pick back up where I left off and finish our look at Titan with the final piece of the puzzle: Origin’s monster gaming machine.
With the Genesis the idea was that Origin would put together a triple Titan system to showcase just how quiet Titan’s blower-style coolers were even when the cards were tightly packed together. Instead Origin unexpectedly exceeded NVIDIA’s specifications and was able to get three Titans hooked up to water in time for the Titan launch. The end result somewhat defeats the original purpose of sending the system out – we can’t tell you what three stock Titans sounds like – but in the end we got something far more interesting: three Titans hooked up to water, creating a tri-SLI system effectively unrestrained by heat and cooled by one of the only things quieter than NVIDIA’s blowers. Ultimately if one Titan on its own is powerful, then three Titans is nothing short of obscene. This is the same sentiment behind the Origin’s Genesis system we’re reviewing today.
In Origin’s product lineup, Genesis is Origin’s brand for their line full-tower computers. As a boutique builder, Origin uses a number of different configurations on their Genesis lineup, offering multiple CPU/motherboard combinations and multiple cases under the same Genesis heading. As a result Genesis spans everything from relatively simple systems to XL-ATX monsters.
The Genesis system we’ll be looking at today is positioned at the top end of that lineup, and is intended to be the fastest thing that can be put together in an ATX form factor. Sparing no expense, Origin has assembled a Genesis system that packs in Origin’s best components, best cooling, greatest overclocks, and highest price tag. Based around the combination of a Corsair Obsidian 800D case, NVIDIA’s GTX Titan, and Intel’s X79/SNB-E platform, it’s a luxury computer like no other.
With that thought in mind, let’s take a look at just how a $9,000 luxury gaming computer is built and configured.



Origin Genesis (2013) Specifications
ChassisCorsair Obsidian 800D
ProcessorIntel Core i7-3970X
(6x3.5GHz + HTT, Turbo to 4.0GHz, 4.9GHz Overclock, 32nm, 15MB L3, 150W)
MotherboardIntel DX79SR(X79 Chipset)
Memory4x4GB Corsair Vengeance DDR3-1866 (expandable to 64GB)
Graphics3x NVIDIA GeForce GTX Titan 6GB in SLI
3x (2688 CUDA cores, 837/6008MHz core/RAM, 952/6208MHz Overclock, 384-bit memory bus)
Storage2x Corsair Neutron GTX 120GB SATA 6Gbps SSD (LAMD), RAID-0
Western Digital Caviar Black 1TB 7200-RPM SATA HDD
Optical Drive(s)Hitachi-LG 14x BD Burner
Power SupplyCorsair AX1200i
Networking2x Intel 82579L Gigabit Ethernet
AudioRealtek ALC892
Speaker, mic/line-in, surround jacks, optical out for 7.1 sound
Front SideOptical drive
40-In-1 Media Card Reader
2x USB 2.0
2x USB 3.0
IEEE 1394a
Headphone and mic jacks
4-channel fan controller
Koolance RP-401X2 Reservoir
Top-
Back Side4x USB 3.0
6x USB 2.0
Optical out
IEEE 1394a
2x Ethernet
Speaker, mic/line-in, surround, and optical jacks
6x DVI-D (3x GTX Titan)
3x HDMI (3x GTX Titan)
2x DisplayPort (3x GTX Titan)
Operating SystemWindows 7 Ultimate 64-bit SP1
Dimensions24" x 9" x 24"
(609.6mm x 228.6mm x 609.6mm)
ExtrasCard reader
Custom liquid-cooling loop, CPU & GPU
Custom LED lighting
80 Plus Platinum PSU
Warranty1-year parts, 45 days shipping, lifetime labor and 24/7 support
PricingAs configured: $8,499 (+$479 paint job)

Samsung Galaxy Note 8.0 Review






For the past couple of years Samsung, and many other Google partners, have been on the hunt to improve productivity on Android - particularly on tablets. We’ve seen hardware solutions (ASUS’ Transformer line) as well as software solutions (Samsung’s multi-window support) emerge. No one has really perfected the productivity story for Android tablets. I’m not entirely sure that long term even Google sees Android as the productivity platform of choice (perhaps Chrome OS will assume that role?), but there’s no shortage of attempts to solve this problem.
While ASUS was at the forefront of addressing the productivity issue for a while with its Transformer tablets, Samsung has since picked up the torch with its Galaxy Note family of devices. What started as a giant smartphone has now evolved to encompass an entire lineup of tablets as well. The productivity aspect of the Note line is really tied to the integrated active digitizer and stylus (S Pen) that comes with the devices. There are software and other features that complete the picture (e.g. IR blaster), but it all stems from the S Pen. Last year Samsung introduced the Galaxy Note 10.1, its first 10-inch tablet with an integrated S Pen. This year, Samsung expanded the line with an 8-inch model, the aptly named Galaxy Note 8.0.

Design

There’s a whole lot of excitement around sub-8” tablet form factors. It turns out that people like carrying their tablets with them, and smaller tablets make for better travel companions. There’s a lot of debate over what everyone settles on as the ideal form factor for tablets (and smartphones, notebooks, desktops), but for now we’re still in a period of wait and see.
There’s more clarity today than there was a few years ago however. The scene is still foggy, but some elements are coming into focus.
The 10-inch tablet market is on a crash course headed straight for the entry level ultraportable notebook market. Microsoft’s Surface Pro is a very early hint at that convergence. Long term I wouldn’t be surprised if we see the “traditional” 10-inch tablet market go away and be replaced by some form of a convergence device (read: tablet with a real keyboard solution). The 11-inch notebook market would be collateral damage in this scenario. Potentially hilarious outcome: if Apple or Microsoft actually make this happen, I wonder how Intel’s success will be graded on its Ultrabook campaign.
The smaller-than-10-inch category seems strong, at least for the somewhat near future. The success of the Nexus 7 and iPad mini proved that this form factor had life. Previous attempts failed because neither the software nor the hardware was ready. Some of Samsung’s first small tablets suffered from these problems.
Only a few short years later, the world is already very different. Android has matured into a real tablet OS, many of its UI performance concerns have been addressed and the hardware is much faster. While earlier attempts at building small Android tablets failed, the ingredients are ripe this time around.

From left to right: Nexus 7, iPad mini, Galaxy Note 8.0
Eight inches is an interesting choice for a Galaxy Note. Compared to the Nexus 7 or iPad mini, the Note 8.0 feels a bit larger. The dimensions on paper don’t look significantly bigger, but you are talking about a thicker, taller and slightly wider device than an iPad mini. The Note 8.0 doesn’t feel too big, just bigger.
The 8 is a bit too large to wield comfortably in a single hand, but it’s light enough where I really don’t mind carrying it around. For a tablet I’m only going to use at home in a single sitting location, I might want something larger. For something I’m going to carry around with me a lot, I want something more like the Galaxy Note 8.0, iPad mini or Nexus 7.

From left to right: Nexus 7, iPad mini, Galaxy Note 8.0
Samsung loves its plastic enclosures, and the Note 8.0 isn’t an exception to the rule. Glossy white dominates the device. I don’t want to dwell too much on Samsung’s materials choice here other than to say it’s an obvious cost and weight savings play. Whether it matters or how much it matters really depends on how you are with your belongings.

Metal (bottom) vs. Plastic (top)
If you’re the type of person to value, polish and take care of the things you own, the Note 8’s construction doesn’t convey luxury. If you want something you’re not going to feel bad about tossing about like you would your keys or a bag, maybe a plastic tablet is less of a problem.
Upon its introduction, Apple made a big deal about the iPad mini having significantly more usable display area than the Nexus 7. The same complaints can’t be levied against the Galaxy Note 8.0, which features a display with 96% of the surface area of the iPad mini:
The iPad mini’s display is wider, while the Note 8’s is taller - a difference forced by having similar diagonal screen sizes (7.9” vs 8.0”) but vastly different aspect ratios (4:3 vs 16:10). In the 8-inch form factor, 16:10 works very well. Get too large and it becomes a bit awkward for portrait use in my opinion (see: Surface RT/Pro, although those are 16:9) but it’s not an issue on the Note 8.0. Whether or not you prefer 16:10 or 4:3 really depends on what type of content you’re viewing on the device. The former is perfect for video playback, while the latter is nicer for reading text.
The button layout on the front is the same as the Galaxy S 3 or Galaxy Note 2. There’s a physical home button flanked on either side by menu and back buttons. Both the physical and capacitive buttons serve double duty on the Note 8.0. Double tap the home button to bring up S Voice, Samsung’s answer to Siri, and long press on the home button to bring up the Android task switcher.
A long press on the menu button launches Google Now, while a long press on the back button brings up Samsung’s app launcher.
The app launcher is something Samsung has been toying with since the original Galaxy Tab. Back then the UI customization was horribly slow, but on the Note 8.0 it’s nice and quick thanks to advancements in Android as well as having far better hardware these days.
In portrait mode, along the left side of the device you’ll find a microSD card slot with removable plastic cover. On the opposite side are the usual culprits: power/lock and a volume rocker. Also along the right side of the device is an IR emitter, customary on all members of the Note family (as well as the Galaxy S 4).
There’s a single microphone on the Note 8.0, located just north of the power/lock switch. Along the top of the device is an 1/8” jack for headphones/mic, and on the bottom there’s a single USB 2.0 port.
Internally, the Galaxy Note 8.0 is distinctly last generation hardware - similar to what Apple did with the iPad mini. Samsung uses its own Exynos 4 Quad SoC, which features four ARM Cortex A9 cores running at up to 1.6GHz with ARM’s Mali-400MP4 GPU. The SoC is paired with 2GB of memory.
On the silicon front, the Note 8.0 outclasses the iPad mini in nearly every category. Faster CPU cores and 4x the memory capacity are really necessary to support Samsung’s multitasking focus for the tablet. The GPU is the only area where Apple potentially maintains an advantage. Interestingly enough, both the Exynos 4 Quad and Apple A5r2 SoCs are built at Samsung’s foundry on its 32nm HK+MG process. How’s that for coopetition.
Like the iPad mini, the Note 8.0 comes with 16GB of NAND on-board. Unlike the mini however, and sort of a trademark for Samsung devices these days, the Note 8.0 comes with a microSD card slot for additional storage. If that wasn’t enough, Samsung partnered with Dropbox to give Note 8.0 owners 50GB of free Dropbox storage for 2 years.
iPad mini vs Galaxy Note 8.0
Apple iPad miniSamsung Galaxy Note 8.0Samsung Galaxy Tab 8.9
Dimensions200 x 134.7 x 7.2mm210.8 x 135.6 x 7.95mm230.9 x 157.8 x 8.6mm
Display7.85-inch 1024 x 768 IPS8.0-inch 1280 x 800 PLS8.9-inch 1280 x 800 PLS
Weight308g (WiFi)338g (WiFi)453g
Processor1GHz Apple A5 (2 x Cortex A9, PowerVR SGX543MP2)
1.6GHz Samsung Exynos 4412 (4 x Cortex A9, Mali 400MP4)
1GHz NVIDIA Tegra 2 (2 x Cortex A9, GeForce UL)
ConnectivityWiFi , Optional 4G LTEWiFi , Optional 3G/4G LTEWiFi , Optional 3G
Memory512MB2GB1GB
Storage16GB—64GB16GB/32GB + microSD16GB
Battery16.3Wh~17Wh22.6Wh
Starting Price$329$399$469
The Note 8.0 will be available in both WiFi-only and 3G/4G LTE versions. Samsung sent in the WiFi-only version for review, which is available in the US starting today at $399 for a 16GB model. The Galaxy Note 8.0 also comes with a $25 Google Play Store credit.